![]() ![]() This menu is bugged when your document is in pixel mode. If you change shapes you will NOT lose any painting on your grid, so you change shapes back and forth however you like! This shape setting is what this guide is about! You have a lot of control about the kind of grid you want to work with. You can get thing between squares and hexagons with some jiggle. This lets you morph your own kind of grid with it’s settings. You can set the x-y ratio in the settings, in conjunction with transform/scaling you can mix any kind of settings together. It got its own subset of grid shapes which you can switch forth and back without losing any vector information. This is probably the most powerful kind of grid you can have. ![]() There are 4 different kind of shape settings in Hexels which define the the grid for ALL shape layers in (and if you are in vector mode the size of) your document: The three by three dot symbol lets you know you are working with a pixel layer. When you look at your layer list you can identify the layertype by the small icon in the preview image.Ī small triangle indicates this is a shape layer. A pixel layer does not have a grid and is the typical cla*sical approach to drawing. A shape layer comes with a grid that you can move, rotate and resize without pixel bending/stretching because it is based on vector shapes.Ģ. Hexels allows you to work with two different kind of layers:ġ. I will also share some of my custom shapes here. ![]() This guide will give you some background about custom shapes in Hexels. ![]()
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